Re: Tcl vs. Lua
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Re: Tcl vs. Lua

From: Jeff Godfrey <jeff_godfrey@pobox.com>
Date: Fri Dec 30 2005 - 15:34:25 CET

"Ian Bell" <ruffrecords@yahoo.com> wrote in message
news:dp3duh$lb7$2@slavica.ukpost.com...
> Lisa Pearlson wrote:
>
>> Thank you.. This was very helpful.. it tells me I shouldn't bother
>> with
>> Lua, .. or do I?
>> They say it's used a lot for "Games programming". What makes it
>> suitable
>> for games programming, other than it's cross platform features?
>> Doesn't
>> cross platform usually means it can't take advantage of hardware
>> specifics?
>>
>
> I suspect SDL is used a lot more for games programming and I think
> you will
> find a Tcl extension that supports it on the wiki.
>
> Ian

Lua does seem to be quite popular in the gaming world - though not
usually for writing the actual game, but for providing it's scriptable
components. Many modern games are scriptable in one form or another,
and many developers are now choosing to use an off-the-shelf scripting
solution rather than trying to develop one specifically for their game
(which adds to development time and cost, and ultimately - time to
market). When that's the situation, Lua does seem very popular. I
don't know enough about it to say for sure, but I suspect its
popularity in that arena is related to it's size, speed, and
simplicity.

Jeff
Received on Tue Jan 3 03:09:47 2006