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sci.crypt archiveRe: How to generate a Windows style license key
From: cleft <cleft@bereft.com>
Date: Sat Oct 01 2005 - 23:46:39 CEST
You guys are arguing about the wrong thing.
It is totally a money thing.
The game designers and project managers for the large game houses are
They make wicked bucks and have super-plush working environments. It
True they work at high-intensity, but things are done to make them
Its all about money. They are always rushing to release.
These guys are wearing Armani suits and driving expensive imported
If you have a team of guys and the resources to design and release a
Millions of US and Canadian dollars and Euros.
That is not certain in the Linux world. It is certain in the Windows
There would be some x amount of additional work to support Linux at
Then there is some y amount of work to support changes across both
It has been shown again and again that if you have a good game, and
So Tom, no matter if it _is_ possible to do in Linux, I don't see that
It is totally a money thing.
The guys that are doing this like games like Steven Spielberg likes
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